Generative Art: from handcraft to digital

Time: 2017.3

Venue: Queens Museum

Program: New New Yorker Education Program

Description: 

We are in a special era surrounded by numerous emerging technologies that can be applied to the creative practice to enrich creation or generate new ideas. Through this workshop participants will learn about the history and context of “generative art”, as well as basic coding skills through using Processing, an open-source programming software. The instructor, Liu Chang, will lead a series of activities as a metaphor for attendees to better understand generative flow, algorithm, and code logic, will also provide the syllabus and resources of coding tutorial, examples, books, and websites.

What’s generative art? Generative art refers to any art practice where the artist creates a process, such as a set of natural language rules, a computer program, a machine, or other procedure invention, which is then set into motion with some degree of autonomy contributing to or resulting in a completed world of art.

 

 
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Code Example available on Github